Hi, guys! I decided to use Face Robot to lipsync my character.
The tricky thing is that the entire project is set up to be rendered in Maya.
Is there any way to export the data from face robot to Maya, without losing info?
I already have the character's body rigged in Maya. Can I effectively import this facial mocapdata without any interference into the already stablished rig system( by using blend shapes, perhaps)?
Or should I rig the face in Mya as well and import it by other method?
Thanks!