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TS to BREP bug

5 REPLIES 5
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Message 1 of 6
cekuhnen
257 Views, 5 Replies

TS to BREP bug

I get the following issue here

 

I checked the mesh in Blender all fine

I checked the TS mesh looks fine

TS to Fusion busg out.

 

Something I am overlooking here?

 

 

Screen Shot 2014-11-01 at 7.25.29 PM.png

 

but the mesh is fine

Screen Shot 2014-11-01 at 9.24.59 PM.png

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

5 REPLIES 5
Message 2 of 6
deyop
in reply to: cekuhnen

Although the Analysis Section through me off at first I found the closed solid could not convert with any strategy I tried.  I rebuilt a similar shape and had the same problem.  I have sent it to one of the developers familiar with this and will let you know as soon as I get a reply.

 

 

Message 3 of 6
cekuhnen
in reply to: deyop

great I started to question my sanity becasue this shape is good and has to transfer

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

Message 4 of 6
cekuhnen
in reply to: deyop

it is the star edge which kills

 

Screen Shot 2014-11-03 at 10.10.32 AM.png

 

 

adding a loop cut to the edge makes allw ork

Screen Shot 2014-11-03 at 10.22.00 AM.png

 

Screen Shot 2014-11-03 at 10.33.42 AM.png

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

Message 5 of 6
martin_marinov77
in reply to: cekuhnen

Hi,

 

This is a known ASM limitation related to support for large faces that touch corners or sides, sorry that you are hitting it! A possible workaround would be to use the "keep edges" function in the Conversion dialog and tag some of the T-spline edges as B-rep edges, e.g., where the blue line is below.

 

Hope this helps,

Martin

 

 keep_edges.jpg

 

split.jpg

 

 

 

Message 6 of 6
deyop
in reply to: martin_marinov77

Just to further clarify if you are in the Form workspace and select the T-Spline body either in canvas or in the Browser you can select Convert in the context menu (Right Mouse Button).  This will allow you to launch the Convert command where you can select "Keep Edges" and then select a loop of edges.  Upon successful conversion you will automatically be taken back to the Model workspace.

 

By selecting a loop of edges you are seperating the single surface which is having problems because it is touching at the corner of the star point.

 

Sorry for the inconvenience.

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