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Problem with joints

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Message 1 of 5
HughesTooling
284 Views, 4 Replies

Problem with joints

I'm trying to design a toggle press. I've got all the joints set up and you should be able to move the handle down like this.

Clipboard01.png

 

I've tried setting different joint limits but I can't get it to work, have I got something wrong or am I asking to much.

Here's a link for the file.

http://a360.co/1AI8lsK

 

Mark.

Mark Hughes
Owner, Hughes Tooling
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Message 2 of 5

 

You may consider using the "Lock" command (available on right click menu for constraints) to temporarily lock one of the constraints in the kinematic chain. This will make the behavior a bit more predictable when dragging the handle.

 

Another option is to use a  Motion Study to animate the joints.

 

I hope this suggestions helps. Let me know, either way.

 

 




Nathan Chandler
Principal Specialist
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Message 3 of 5

OK thanks I'll experiment tomorrow. One question for now, does the order the joins are applied affect how something with multiple joins works.

 

Mark.

Mark Hughes
Owner, Hughes Tooling
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Message 4 of 5

The order that the joints are applied in shouldn't matter. Once the Joints have been applied the system should be solving for all of them simultaneously. I think in this example, there are just too many available movements. The results are a bit difficult to control by simply dragging one component.

 

 

One other suggestion you may try is to use the Animate Model command (also on the right click menu) on the PunchSlide joint. 

 

Let me know if I can answer any other questions.

 

Cheers,

 

 




Nathan Chandler
Principal Specialist
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Message 5 of 5

Motion Study works well once I figured out which joins to use.

 

Thanks Mark.

Mark Hughes
Owner, Hughes Tooling
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