I'm extremly impressed to see that my 3D Connexion mouse works with Fusion360.
However, It's a little slow. Do you know how I speed it up?
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Just wondering if Fusion will have it's own settings profile in the 3Dconnexion control panel? At the moment mine shows up as "Inventor Publisher"
I like to tweak the settings to get the space mouse consistent from program to program
If you are on a Mac, there is an Add Application option in the drop down in the Control Panel. However, you need to unhide the User Library folder in the Finder in order to be able to navigate to the Fusion application in the 3D Connexion Control Panel- the Fusion application is kept there rather than in the Applications folder, Apple doesn't allow for on-the-fly updating of things in the Applications folder. And the Mac OS by default keeps the Library folder hidden.
You can temporarily unhide the Library folder by opening Terminal (in the Utilities folder) and entering this command at the terminal prompt: chflags nohidden ~/Library
The Fusion application is located along this path:
<Your User Directory> - Library- Application Support- Autodesk- Webdeploy- <Folder with a lot of numbers and letters> - the Fusion 360 app
Just find it within the 3D Connexion control panel, add the application, and you can have custom settings.
Ron
I'm having the laggy effect on OS X (Core i7 Macbook Air). The design is rather large (55MB Rhino import). Will try if smaller materials work more smoothly.
It feels like the commands do get through, but the lag can be seconds = not usable.
Hi Asko!
Have you tried turning off some of the Fusion 360 visual effects, specifically ambient occlusion, object shadow and ground reflection, for potential improved performance? These can typically have a large impact on lag time when running large designs.
I'm using a 2009 27" iMac, and the Space Navigator is noticeably zippier with the new release version. I may go to the control panel and slow it down a bit. It seems instantaneous and pretty well perfect in response, but that is with a 25 mb file. I have ground shadow, ground reflection, and ambient occlusion turned off. Lots of difference in graphics processing between different Macs, though.
Ron
Good idea, Philip.
I hadn't tried that. The settings were "Shaded with hidden edges" and the three topmost effects checked. I now tried without ground shadow, and with wireframe only. Can still get the lag to be visible in a small (from scratch, 5 objects) material.
The way it feels is like when one is typing something, and the things get "lost" in a keyboard buffer. Of course, with a 3D mouse this renders 🙂 everything pretty unmanageable.
Please say if there's anything I can do to help you debug this. I have available: Mac Mini 2009 (2GHz, 4GB) OS X / Windows 7 and Macbook Air Core i7 (4GB) OS X.
Might try on Windows next - earlier 3DConnexion's drivers used to be way more optimized there (unfortunately - their fault, not yours). Maybe you can *pressure* them? >;)
No problems at all on Windows with the latest version, I've found it to be very smooth.
I'm on a mac with osx 10.8.3. and a space navigator.
The navigator works in all apps and in fusion360 but no matter what i change in the 3dconnexion settings in syspref doesn't change anything in the app and i also don't have the preferences in fusion360 - the space mouse point just doesn't appear.
any idea what may go wrong? I already added fusion360 in the 3dconnexion settings in sysprefs.
I also no longer see the SpaceMouse in Fusion preferences. I did see it in the Beta, and I did go onto the SpaceMouse control panel and set to the current Fusion app location after installing the release version. The device works well on my system, but I don't have any access to settings either.
Ron
How about people posting their config files? I have attached mine.
Also note that you should get the latest driver for mac as they finaly are out of Beta.
Here is mine. I downloaded and installed the latest driver- still don't see the Space Navigator in the Fusion Preferences.
I've noticed it does get a bit wonky when the manipulator is active in a command, like Move, and can keep moving a while after I stop.
Note that this file was before updating- I will adjust and reset- maybe my not seeing the preference item is due to the driver change.
Added the 2nd config file- still no appearance in the Prefs.
Ron
@jessica Does "still making improvements" mean the Space mouse settings aren't intended to be there currently? This is ok, just didn't know that.
Somewhat connected to these issues, I've reported to 3Dconnexion that their Trainer app (the first thing one would try!) behaves unresponsively on both of my macs.
Here's a screen capture video I did of it.
http://www.youtube.com/watch?v=XA66bkpAQyc
Anyone else experiencing the same?
Note: Other demos work fine, and Fusion 360 does not suffer of these issues (it has the lag though).
you should give 3dconnexions support a call - did this on a similar problems a while ago and they guided me to way to solve this issues. I guess this forum isn't the right place for that as it is not related to fusion360 at all.
Hi Frank,
The Space Navigator is intended for use but we have recently discovered issues when using that device with Fusion 360 on Macs. Our goal is to resolve those problems in order to improve the user experience.
Hi there
The problem I am having is that even when I have added Fusion 360 as an application in the 3D Connexion preferences the “Spacemouse” tab does not show up in the Fusion 360 preferences on my Mac (running OS 10.8.4). As a result I can’t change the sensitivity of the device. Even when I turn the sensitivity of all axes down to the minimum in the 3D connection preferences, the speed is still maxed out in Fusion 360.
When I run it through a Windows version it works perfectly.
Any help would be greatly appreciated.
Thanks
Chris