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UV Texture Editor thick lines...

10 REPLIES 10
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Message 1 of 11
david.poemojo
4648 Views, 10 Replies

UV Texture Editor thick lines...

So I have a problem when using the UV Texture editor in maya, whenever I activate any transform tools all the lines in the window become thick. I've tried googling the problem but I couldn't find any solutions, does anyone know what's going on here?

 

 

maya_uvt_thin_lines.pngmaya_uvt_thick_lines.png

10 REPLIES 10
Message 2 of 11
damaggio
in reply to: david.poemojo

I had the same annoying bug , I deleted the preferences and started again to solve it....still makes it a bit thicker but not as much as before. I wish it would stay thin even after using a transform tool.

Message 3 of 11
baconp101
in reply to: david.poemojo

did you check if your "display texture border is enabled?"

this icon here : http://gyazo.com/d05a2f6f84e9413f1ecb7e46954b4ffc

potentially you could be doing something that un merges your model?

Message 4 of 11
pupps09
in reply to: david.poemojo

 Hi, was wondering if this problem was resolved because I'm having the same issue with the thick lines.Smiley Sad

Message 5 of 11
neuberl
in reply to: pupps09

Same thing here. Anybody get it to stop and just be normal?
Message 6 of 11
damaggio
in reply to: neuberl

Gotta start with a fresh preferences ...that's the only way.

Message 7 of 11
pupps09
in reply to: neuberl

Yes, apparently you have to start with a fresh set of Preferences and you also have to leave the Manipulator Line Size at the default of 1. This bug seems to be affected by the line size somehow. Hope they fix this in the next extension.

Message 8 of 11

Hi! 

 

I found this piece of advice useful. Hope it helps you:

Window > Settings/Preferences > Preferences > Display > Manipulators
Set Line Pick size to 1

 

For unknown reasons it appears that this setting sometimes changes to some other value (causing these thicker lines in the UV Editor). So setting this value back to 1.0 will restore their size to the original.

 

Miiku

Message 9 of 11

Hello, 

 

In the Preferences menu, go to Polygons (under Display). There is a UV Size option. Mine was defaulted to 4, switch it to 1 and that should do the trick. 

Message 10 of 11
Waldo3D
in reply to: baconp101

baconp101

gave the right solution!

Message 11 of 11

I did a shift + right clic -> toggle texture borders, should solve it

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