Community
3ds Max Shading, Lighting and Rendering
Welcome to Autodesk’s 3ds Max Forums. Share your knowledge, ask questions, and explore popular 3ds Max materials topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Render to AVI: incomplete file

4 REPLIES 4
SOLVED
Reply
Message 1 of 5
billybong001
1835 Views, 4 Replies

Render to AVI: incomplete file

Good day guys,

 

I am facing a slight issue with Max 2011 rendering out a 500 frame animation. It renders out normally, no errors messages or whatever. Render settings like so:

 

 

 

However the output file only shows about half of my animation. How can I fix this please? I have already tried both "active time segment" and manual range.

 

Bill

4 REPLIES 4
Message 2 of 5
Steve_Curley
in reply to: billybong001

Rule1. NEVER render directly to avi. Always render to an image sequence (png, tif, tga - not jpeg because it's lossy).
Could well be the CODEC you chose. Certain CODECs only support specific resolutions and will silently fail when presented with an invalid resolution. Try different ones, or render to images and use something else to convert them to avi (after effects, virtualdub etc). Also check the obvious like having enough free disk space, the resulting avi not exceeding the 4GB filesize limit (on older and/or 32bit OSs) and so on.

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

Message 3 of 5
billybong001
in reply to: Steve_Curley

Hello Steve,

 

Thank you for your advice. I rendered as png sequence and imported it into AE which then rendered a H.264 video. Entire process was quick and only involved remarkably small file sizes. Given you a thumbs up. Smiley Wink

 

Cheerio,

Bill

Message 4 of 5
Steve_Curley
in reply to: billybong001

Glad it helped 🙂

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

Message 5 of 5
Rob_J_
in reply to: billybong001

Rendering to individual files is always the best option.  Because it is not a matter of "If" your render will error out, but "when".  Rendering individual frames allows you to resume redering where it left off using "skip existing images".  I used to get frustrated all the time rendering to an AVI and have it error out at 98% only to have to start all over again.  Not only that but if there are glitches in your renders, you can simply re-render the individual corrupt frames instead of having to process all 500 again.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report