Hi all, I'm testing a way to wrap a package over a snack (like in billions of commercials). I've used tons of modifiers to obtain a decent starting point but there are two problems in my stack:
- "morpher" not updates if I use a "volume select" for a blend shape effect (without "vol select" works well);
- I don't know how to fix uvw coordinates, "unwrap uvw" don't works as I supposed and updates with the animated mesh.
You can look at my scene attached...please, help and show me if there's a better way to obtain this effect. Thanks.
Solved! Go to Solution.
link is in "my scene" words...
but you'r right...is better to evidence the attachment
Ok...solved from myself. The issues were in the slices modifiers over the bend modifiers...infact this order in the stack creates a cutted mesh that modifies the number of vertices over the timeline and this causes bad morphing and texture wrapping. 🙂
Thanks Steve for patience.
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