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Batch Render randomly stops

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Anonymous
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Batch Render randomly stops

I'm using Maya 2013 on Mac OS 10.8. all of my autodesk and apple software is up to date, and my video drivers are up to date. I'm using a Mac Pro with two Quadro 4000s.

 

I create a batch file to render multiple sections of an animation via Maya Terminal. It renders for a few hours, and then stops randomly. It's a random amount of time, and a random number of frames. 

 

my render flags are 

-r mr (mental ray)

-v 5 (show progress messages). When I changed this to show errors only, it didn't show any of signifigance, and when I set it to debug it didn't render at all

-rt 24 (using all 24 cores)

-aml (auto memory limit. activated this to see if it would resolve the issue, it didn't)

 

Rendering in maya seems to work fine, but I don't want to have to always check back after I've rendered my specified frames. 

 

I am also using a 4 network machines with similar configurations as slave machines when rendering. I'm using Mental Ray satellite on those. 

 

any tips, where could the problem be? or where should I start troubleshooting?

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