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Background render

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Howcos
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Background render

I am attempting to render a sequence of images in the background for a camera that was created in match mover. It seems like no matter what I do I end up with this.

maxcap.PNG

 

That is the first image of the one that I would like. But its rendering all whacky like this. Anyone have any ideas what I have going on? As far as I know I have everything set up correctly.

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PROH
in reply to: Howcos

Hi. Looks like you need to set your background map to "screen" (instead of "spherical"). Besides that you should check if your file is using Z as UP and not Y - the render shown, is pointing directly to the sky.

Hope it helps
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