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Artifacts when baking textures with Turtle render.

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Message 1 of 2
viktorFX
1785 Views, 1 Reply

Artifacts when baking textures with Turtle render.

 

We're getting some artifacts while texture baking with turtle render using the edge dilation. When set to 0 everything turs up ok, but with any other higher value artifacts show up on the edges of the UV patches.

 

I've attached an image that shows the issue.

 

Any help is appreciated.

 

EDGES.jpg

1 REPLY 1
Message 2 of 2
predragmilo
in reply to: viktorFX

Just turn off Bilinear filter and adjust edge dilation as you like

 

 

 

 

 

 

turtle.jpg

 

 

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