As you might know, Maya 2016.5 is not able to even batch render old scenes that contain the legacy layer system.
If you do not change the preference setting and restart Maya. But then you cannot render the new system any more.
Which means that you have to change your render pipeline with multiple maya preference files and change the submission to know which scenes need which prefs. Pipeline TDs love to work on changes that would not be required.
As it seems now, this exclusive access to one system was a decision by Autodesk.
Perhaps users could get confused if you create new layers and your scene still contains old layers...
Or they use the wrong UI for the layer system of the scene. Or one UI will crash if used on the wrong system. Who knows..
Anyway, I have created a mod for Maya.
You can either use a part to update your render farm that batch rendering works no matter the layer system.
Or you can update your Maya UI that you can work on old and new scenes without restarting Maya. Maya will switch the system on internally on scene load (but it will not switch the UI, you have to use the right one)
www.BinaryAlchemy.de/download/Maya2016.5_NewAndLegacyLayers.zip
Let me know what you think and inform me about any issues.
Solved! Go to Solution.
Solved by h.schoenberger. Go to Solution.
i have tried this mod in several different ways but i don't understand how to install it. the install part does not make sense to me, i find the instructions difficult to follow because the read me in written in short form.
could you please re-write the read me install part to be more clear, step by step; folder by folder.
thank you.
The other solution is create renderSetupLayer empy in Render Setup a save you scene.