Announcements
The Scaleform forum is now read-only. Please head to the Gamedev site for product support.
Scaleform Forum (Read Only)
Scaleform enables developers to leverage the power of the Adobe® Flash® tool set to create powerful user interface environments for video games.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Scaleform/Unity ReplaceTexture Issues

0 REPLIES 0
Reply
Message 1 of 1
bmcneish
323 Views, 0 Replies

Scaleform/Unity ReplaceTexture Issues

We're having some issues with the ReplaceTexture method in the Scaleform/Unity Integration.
 
1. Replace the texture of a bitmap within a movieclip, change to a different frame of the movieclip, go back to the frame of the movieclip that has the bitmap, replace the texture of the bitmap again and the image will display at the texture's dimensions but will repeat the last x/y pixel of the texture until the image is the size of the bitmap. If the same process is performed again, the image will display at the dimensions of the texture but not at the dimensions of the bitmap and without the repeating pixel. This happens with the same texture, different textures, or cached textures
 
2. using ReplaceTexture results in the image appearing flipped or mirrored. After locating this example https://autodesk.app.box.com/s/cahanm463luoy7fjpfj3, we followed the example an created a second texture, derived from the first, that flips the image to correct this issue. Whilst the image now displays correctly, it only occupies the top left quarter of the bitmap object and repeats the last x/y pixel of the texture until the image fills the bitmap's area.
 
Please could we have some support with these issues as soon as possible.
Thanks in advance to anyone who helps.
0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report