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Scaleform enables developers to leverage the power of the Adobe® Flash® tool set to create powerful user interface environments for video games.
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TterMeer
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RTT and Alpha

It seems the alpha is not "drawn". Part that should be transparent contain random memory elements.

 

The clearColor is set with a 0 alpha and I tried different transparent shader.

Am I missing something here ?

 

 

The SWF is very simple. A moving circle with no other elements. As you can see in the screenshot below, the transparent part is never redrawn.

 

Screen Shot 2014-05-07 at 10.57.48.png

 

This is on Mac 10.8.5 and Unity 4.3.4 with the march release of Scaleform.

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