Hi !
I'm having freezes/crashes when lauching an application on Galaxy Tab 3 10.1 (intel x86).
I'm on mac os 10.10.1
apk build with Unity 4.6 armv7/x86 > freeze at launch.
create android project with unity 4.6 then build with jre 1.6 + android sdk 18 > crash at launch.
the same builds work fine one google nexus 5.
Any success story with scaleform unity and android x86?
Cheers
update :
I've succefully run my build on X86 android with these steps:
-export an android project from unity 4.6 , with device filter = ARMV7
-rename the armv7 folder in the libs into x86.
> build works with poor performances on the Samunsung galaxy tab 3 .
It seems the only solution would be a libgfxunity3d.so lib built for x86.
Could an Autodesk employee responds to this ? Is there any chance to have this feature in a futur update?
Thanks
Hi,
did you see any improvements to running SF on Android x86 with the latest versions of Unity and ScaleForm ?
Do apps work on Android x86 with Unity 5 + SF ?