The operating environment:
pc
unity4.5.2.f1 pro
sf 4.2
hello!
I am use rtt to render a swf on NGUI`s 2Dtexture widget (use set the texture by rtt.RenderTexture).
But the display is turned,I use the rotation function solution,Now display is good!
But the MouseEvent region is not matching! It seems to be a lot bigger and i change
and Not affected by display position.It seems only to screen size?
I try add a box collider on the widget, but there seems to be no any effect?
How can i control the mouseEvent region by anything?
I'm sorry my English is not good
Solved! Go to Solution.