I just downloaded a copy for evaluation, but I can't make it working on real device (Galaxy S4), it just crashed after calling UnityRenderEvent(0) at line 119 of SFCamera.cs.
I've got 2 lines on logcat:
E/libEGL ( 4716): call to OpenGL ES API with no current context (logged once per thread)
F/libc ( 4716): Fatal signal 11 (SIGSEGV) at 0x00000000 (code=1), thread 4734 (UnityMain)
Any solutions?
Solved! Go to Solution.
Solved by Sylphia. Go to Solution.
Hello Sylphia,
Is this with the Scaleform tutorial project?
Have you tried adjusting the API Level in Player Settings?
Thanks for sharing the solution, Slyphia! I'll enter an internal bug report for this.