Hi,
So I am developing an app with Flash content that is overlayed on a Unity scene via Scaleform.
The Flash content has transparent / alpha blended gradients.
On some machines (so far exclusively with NVIDIA video cards), black borders are shown around the transparent edges (see attachment #1).
On another machine with an ATI Radeon card, the content displays as expected (see attachment #2).
Does anyone have any ideas on how to solve this issue?