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Distinguished Contributor
pevelor
Posts: 103
Registered: ‎12-12-2011
Accepted Solution

Reorient view

197 Views, 2 Replies
11-05-2012 06:54 AM

Hi

 

This is a follow up to the following link:

http://forums.autodesk.com/t5/Autodesk-Robot-Structural/Local-coordinate-system/td-p/3631160

 

Hopefully, this is not a too dumb question.

I understand how the local system made, but I am having some problem orienting my main view after this local system so I can easily work in 3D using section planes etc.

 

Is it also possible to change the coordinates so they are relative to the local system?

 

Thanks for all help.

 

Kind regards

peder

 

2012-11-05_1544.png

2012-11-05_1545.png

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Artur.Kosakowski
Posts: 5,052
Registered: ‎12-17-2010

Re: Reorient view

11-05-2012 07:12 AM in reply to: pevelor

There is no option for changing the coordinate system from the global to a local and use the later for further work. For the model as yours I would seriously consider the option of rotating it so that the main direction of the structure correspond to the axes of the global coordinate system. This would make the definition of the model a lot easier (rotations of vertical or inclined columns, definition of loads, directions of reactions etc.).



Artur Kosakowski
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Distinguished Contributor
pevelor
Posts: 103
Registered: ‎12-12-2011

Re: Reorient view

11-05-2012 07:14 AM in reply to: Artur.Kosakowski

Thanks for your quick response:-)

 

I will rotate as you suggested. Thanks

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