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Revit to Blender

20 REPLIES 20
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Message 1 of 21
Anonymous
11740 Views, 20 Replies

Revit to Blender

I'm looking at Blender as a visualization suite.

1. Does anyone have had experience bringing projects form Revit to Blender?
2. Does the import and subsequent work required for visuals work OK/ no
hicups?
3. What would be the recommended work flow?
4. Would there be a significant advantage in using 3DS MAX istead?

Thank you in advance for your views.
20 REPLIES 20
Message 2 of 21
Anonymous
in reply to: Anonymous

Isn't blender free? - just d/l and try it out.



"XACTI >" <" "> wrote in message
news:6397541@discussion.autodesk.com...
I'm looking at Blender as a visualization suite.

1. Does anyone have had experience bringing projects form Revit to Blender?
2. Does the import and subsequent work required for visuals work OK/ no
hicups?
3. What would be the recommended work flow?
4. Would there be a significant advantage in using 3DS MAX istead?

Thank you in advance for your views.
Message 3 of 21
vector2
in reply to: Anonymous

it wouldn't make any sense to
render a revit project in blender
when you have MentalRay in revit..

blender rendering is a joke
compared to MentalRay..
Message 4 of 21
Anonymous
in reply to: Anonymous

Check with Jeffrey McGrew at www.becausewecan.org He has used Revit and
Blender quite often as far as I know.

"XACTI >" <" "> wrote in message
news:6397541@discussion.autodesk.com...
I'm looking at Blender as a visualization suite.

1. Does anyone have had experience bringing projects form Revit to Blender?
2. Does the import and subsequent work required for visuals work OK/ no
hicups?
3. What would be the recommended work flow?
4. Would there be a significant advantage in using 3DS MAX istead?

Thank you in advance for your views.
Message 5 of 21
Anonymous
in reply to: Anonymous

whatever you have to tell your self...

http://www.blender.org/features-gallery/gallery/art-gallery/
Message 6 of 21
vector2
in reply to: Anonymous

m1gu37-

many people don't understand what
precision illumination is..

look at this blender rendering and then
i will post a MentalRay rendering..

blender looks nice but it doesn't
have the depth that you get with the
precision lighting of MentalRay..
blender is in the same category as
chief architect or sketchup rendering-
or even the revit "realistic" view..
Message 7 of 21
vector2
in reply to: Anonymous

MentalRay- a horse of a different color..

the first one is more like 2D- and the
second one is more like 3D..
Message 8 of 21
vector2
in reply to: Anonymous

here is an exterior rendering with blender
and you can see it's nothing like MentalRay..

it's slightly better than the old AccuRender..
Message 9 of 21
Anonymous
in reply to: Anonymous

Wouldn't it be better to show the same scene rendered in both Revit and
Blender?
Those two rooms are not the same.
The first one has windows and different light sources.

Mike

wrote in message news:6399025@discussion.autodesk.com...
MentalRay- a horse of a different color..

the first one is more like 2D- and the
second one is more like 3D..
Message 10 of 21
Anonymous
in reply to: Anonymous

you missed the point entirely which is 100% unsuprising


did you do that rendering? no so ...
we have had to find other methods of rendering because currently we dont
have the luxury of time.. we are doing real work and till we get render farm
capabilities in Revit rendering... we have to use something else Edited by: Discussion_Admin on May 28, 2010 10:55 AM
Message 11 of 21
vector2
in reply to: Anonymous

obviously there is no way to get the
same scene rendered with the two
programs..

you should be able to look at that
exterior and see what it is..

but the thing we are all missing
here is that blender is a conceptual
design program.. it is one of the
excellent design programs like
Bonzai3D or even sketchup..

the only design program for
architecture that has high-end
rendering is 3Ds Max..

as of 2010 revit has a serious
conceptual design program AND
a high-end rendering engine..

i expect revit massing to take over
the architectural design and rendering
business- except for the independent
artist/designer..

BTW- a pencil sketch also works very
well for architectural design..

give me pencil drawing of a building
and i'll build it in revit and render it..
Message 12 of 21
vector2
in reply to: Anonymous

Louis- take it easy- we are all just
getting ideas here with a lot of
word-play.. it's not a big deal..
Message 13 of 21
vector2
in reply to: Anonymous

"I'm looking at Blender as a visualization suite."

"What would be the recommended work flow?"

use Blender for concept sketches and viewing
those sketches- but for actually selling the design
and getting agreement to go forward with construction
design and documentation it needs to be rendered
with a high-end rendering engine like the one that is
in revit..
Message 14 of 21
Anonymous
in reply to: Anonymous

actually selling the design


you would be suprised at the reactions from clients that first saw some
rough sketches and then
hyper realistic renderings. in many cases unless they specifically
requested it.. they get turned off.
they feel that they didnt get to participate and be part of the process.

dont knock blender.. it is quite capable

http://www.snap2objects.com/wp-content/uploads/2007/07/blender02.jpg

and its free and open source...

and with work... and a good eye and knowledge of light etc... you could make
some nice stuff
Message 15 of 21
vector2
in reply to: Anonymous

m1gu37-

yeah i agree- Blender is a killer good
design program..

there are so many good ones really..

Bonzai3D is the most amazing to me..

and then the majority of architects can't
be too far wrong with sketchup either..

but the most professional of all conceptual
design programs for architecture is 3Ds Max..

Max artists are where i get my designs from..
Message 16 of 21
vector2
in reply to: Anonymous

possibly some of you won't be able
to see the difference- but there is..
Message 17 of 21
ToanDN
in reply to: Anonymous

Most of the rendeing packages nowadays are capable of producing amazing renders. That is the workflow that drives the choice. If you are an architect/designer then using an integrated rendering engine is a better pick. Again, not because of the quality, but the capability to quickly produce renderings during ongoing design process/revisions. So if I were the OP, I would be trying to make use of Revit's Mental Ray.

Anyhow, the comparision you show is quite a joke. It's like the worst vs. the worst, so hardly makes any point.
Message 18 of 21
vector2
in reply to: Anonymous

if you look at the two and pay attention
you will see that the light works much
better on one and less so on the other..

one rendering engine comes in programs
costing 3 to 5 thousands dollars and the
other is free..

in a way you are right about the convenience
of drawing and rendering in the same program-
but if it was me- i would draw in my favorite
drawing program and export all my drawings
to a top quality rendering program..

i would have to see my drawings in the best light.. Edited by: Discussion_Admin on May 28, 2010 11:05 AM
Message 19 of 21
Anonymous
in reply to: Anonymous

Scott, thank you for the hint. I'll look into this.



Em 27-05-2010 05:27, Scott D Davis (Autodesk) escreveu:
> Check with Jeffrey McGrew at www.becausewecan.org He has used Revit and
> Blender quite often as far as I know.
>
> "XACTI>"<""> wrote in message
> news:6397541@discussion.autodesk.com...
> I'm looking at Blender as a visualization suite.
>
> 1. Does anyone have had experience bringing projects form Revit to Blender?
> 2. Does the import and subsequent work required for visuals work OK/ no
> hicups?
> 3. What would be the recommended work flow?
> 4. Would there be a significant advantage in using 3DS MAX istead?
>
> Thank you in advance for your views.
Message 20 of 21
echelonarch
in reply to: vector2

I've been having a lot of trouble with MR in Revit.  They've taken away some features that are available in other packages.  There's little control over light sources - specifically the sun.  It handles materials with an image map in the diffuse channel differently that a generic material (or standard material, if you were in MAX years ago).

 

Blender has open source unbiased physical light rendering engines which plug in.  Yafaray, luxrender, indigo, etc.

 

After not finding what I'd hoped for in Revits MR, I've been looking at ways to get my models into Blender as well.

 

Buying MAX would be nice, but as a startup company and one man show, it's not an option yet.

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