I've been googling and looking through the discussion forums and I just can't figure out why my interior rendering scenes just show up black. I have opened up projects from previous releases that I was able to get interior scenes to render correctly and they render fine in 2013. I've imported the modified fixtures to the current projects file and they still don't do anything. The scene I'm talking about has a ceiling modeled on the underside of a floor. I've read this may be an issue, but my light fixtures light source is to be 1/4" above the plane of the ceiling. In my case, it's a 5/8" layer of drywall. I just can't figure this out.
Solved! Go to Solution.
I would throw in a studio light to see if it is the light fixtures or not - it is jut an orb of light - no fixture. You can specify the offset from the floor to get the height you want.
On the rendering dialog box - what do you have the lighting set to? see attached image...
I've tried Interior and Exterior with Sun only, sun and artificial...etc. Doesn't seem to change anything. I'm just rendering in Draft mode to save time, not sure that matters. I've also adjusted the exposure to no avail.
I've edited the fixture to move the Light Source Elevation to be inside the depth of my Ceiling, but that doesn't seem to help.
I've also turned off the floor 'layer' and that hasn't helped...
WOW I am really at a loss - not sure what to say... hopefully an autodesk employee will take a look at this one...
No problem. Thanks for trying.
I'm tempted to start up a "dummy" project with Revit's Out-of-the-Box template and insert lights and see if it works there. Seems I always run into this problem when the upgrade happens.
Would not hurt to try...
Hope you get it to work.. when you do post what you did - if you don't mind.
I changed to 150W and still nothing. I created a "dummy" file and just made a 40'x40' box with a floor and a flat roof and then added a ceiling and some fixtures and everything works fine there.