I`m tired of search for and answers... because i can`t find a solution..
The level is checked on the Visibility/graphics overrides... If not, i wouldn`t see the new levels...
There is no scope box or whatever it is used for...
It is not hidden...
It`s like it`s not there... But the walls and floors are still associated to them. But i can`t seem it on elevations and sections...
But if i create a new level, i can see it...
How do i see the old ones ?!?!
I wanna change the heigh of one of them but i just don`t know how to do it without clicking on it !
Turn off the videw Clipping........your levels are there, probably outside of the the Cliiping areas.
You mean, far clipping ?
It makes no difference... If it was not what you meant, could you show me where is it ?
Check image 3
Are you positive the level lines that are not showing are not hidden? Click reveal hidden elements in the view to be sure.
The Level must be crossing into the View Range of the Section/Elevation View in order to show up. Create a new Section View from a perpendicular direction that is far outside the model and turn "Far Clipping" off. You will see your Levels and they are probably not extending the entire length of the Project; use the Levels' grips to extend them through the Project.
For anyone else who comes across this problem, the easiest solution is to find a view where a level is visible (any level, it doesn't matter which one). Select it, right-click and choose "Select all instances --> In project". Now all your levels are selected (even the ones you cannot see). Now right-click on any visible level and choose "Maximize 3D extents". Now all your levels will extend out as far as the farthest modeled element in both the x and y directions.
Now, if you've got a lot of levels where you want to specifically control the extents, then you'll have to go through and cut a new section/elevation to find the "missing" level, and then maximize its 3D extents.
The issue is that levels, despite being nominally "infinite" do have limits with regard to where the level head will show up. As per the previous post, if a level's "extents" don't cross the view plane (as defined by the cut plan and the far-clipping), then that level head will not show up in that particular view.
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