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avoid oscillatory effects on brick walls in animation?

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Message 1 of 7
ordonezmiguel
755 Views, 6 Replies

avoid oscillatory effects on brick walls in animation?

do you know how avoid oscillatory effects brick walls? (see image)

The animation I made with 100% of raytracing format (2787x1695 pixels) that is supposed to be the maximum, and I selected softshadows, blurry reflections and blurry transparency.

The type of wall is "masonery/brick/burgundy_12 "running", but I have done with other class of brick and the effect (oscillatory) is the same.
thanks Edited by: ordonezmiguel on Jan 21, 2010 6:32 AM
6 REPLIES 6
Message 2 of 7
Anonymous
in reply to: ordonezmiguel

What you are seeing is called "Moire" patterning, and is typical when rendering
something with very small repeatable patterns (e.g., brick).

Perhaps the instructions here can help:
http://en.wiki.mcneel.com/default.aspx/McNeel/MoireEffects.html

Unfortuantely, the simplicity of Revit rendering means that often times you do
not have the fine control over parameters which will eliminate this issue.

Matt
matt@stachoni.com


On Thu, 21 Jan 2010 06:32:44 -0800, ordonezmiguel <> wrote:

>do you know how avoid oscillatory effects brick walls? (see image)
>
>The animation I made with 100% of raytracing format (2787x1695 pixels) that is supposed to be the maximum, and I selected softshadows, blurry reflections and blurry transparency.
>
>The type of wall is "masonery/brick/burgundy_12 "running", but I have done with other class of brick and the effect (oscillatory) is the same.
> thanks
>
>Edited by: ordonezmiguel on Jan 21, 2010 6:32 AM
Message 3 of 7

Unfortuantely, the simplicity of Revit rendering means..............you need to line Autodesks bottomless pockets with yet more money and purchase 3ds Max.....and another subscription contract to boot.
Message 4 of 7
Anonymous
in reply to: ordonezmiguel

On Thu, 21 Jan 2010 21:56:58 -0800, Bernardmadoff <> wrote:

>Unfortuantely, the simplicity of Revit rendering means..............you need to line Autodesks bottomless pockets with yet more money and purchase 3ds Max.....and another subscription contract to boot.

Or just use Blender, which is free. 🙂

Matt
matt@stachoni.com
Message 5 of 7
vector2
in reply to: ordonezmiguel

oh bern i just don't know why you
be so silly like that..

the thing about 3Ds Max is that it has
the EXACT same rendering engine
as revit 2009 and 2010..

the rendering in question here was
obviously done with AccuRender..
MentalRay just doesn't seem to do
like that for some reason..

but if someone is going to try and make
the bricks THAT small- i would suggest
just making the wall red..

thanks bern- you're a good sport..
Message 6 of 7
Anonymous
in reply to: ordonezmiguel

On Fri, 22 Jan 2010 03:16:04 -0800, Vector2 <> wrote:

>the thing about 3Ds Max is that it has
>the EXACT same rendering engine
>as revit 2009 and 2010..

Bzzt.

The rendering ENGINE is the same, but the rendering capabilities and end quality
of the two programs are entirely different.

If you are doing any amount of high-end rendering and compositing, you need 3ds
Max Design, Maya, or some other similar program.

Matt
matt@stachoni.com
Message 7 of 7
vector2
in reply to: ordonezmiguel

i agree with you matt-

and 3ds Max can render multiple frames
for animation..

also 3ds Max and Max design are identical programs..
(believe it or not)

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