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TessellatedShapeBuilder limitations?

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Message 1 of 2
GeomGym
279 Views, 1 Reply

TessellatedShapeBuilder limitations?

Hi,

 

Does TessellatedShapeBuilder have any known limitations and restrictions?  I have tried to generate an object with 75000 vertex and 150000 faces and get a scrambled mess, but the same implementation works well with smaller objects.  I can develop an increasing test case to determine if this is the issue, but if anyone can confirm a limitation that would save me determining it.

 

I'm also interested in knowing what "tolerance" there is on a face being planar (say with 4 vertex).  Again I can test if this is not readily known.

 

Thanks,

 

Jon 

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Message 2 of 2
jeremytammik
in reply to: GeomGym

Dear Jon,

 

I am checking with the development team.

 

Thank you for your patience.

 

I also look forward very much to hearing what you report about your own research results. 

 

Thank you!

 

Cheers,

 

Jeremy



Jeremy Tammik
Developer Technical Services
Autodesk Developer Network, ADN Open
The Building Coder

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