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Hi all,
A recent change on the Fusion360 product affects the way ReMake models can be consumed in Fusion.
With that change, Fusion360 by default converts automatically ANY mesh type into triangles at import, making the quad meshes exported from reMake not convert-able to T-splines.
To solve this issue, and have the usual and correct behavior to import the QUADS as quads, in Fusion360, go to your Profile, Preferences, Mesh tab and on top of the page, uncheck the Box "Triangulate Mesh polygons”that is checked as default
This will solve the issue.
tanja
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