Hi all,
Here is our (
Glass Canvas Productions Limited) feedback from testing Project Geppetto:
We Like:The natural movement
The subtle varieties between people
The seamless manner in which people avoid each other
Easy to use
We Didn't Like:The interface. But then again everyone in this office hates the Ribbon.
What We Would Like To See In Future Builds:The ability to use different system units (VERY important)
The ability to be able to specify custom meshes for the characters
The ability to scale actors and have kids/elderly people
Collision objects that the people would avoid when walking along i.e. street furniture avoidance. (VERY important)
The ability to manipulate the movement paths in the Z axis
Some sort of movement for going up and down stairs
Overall we think Project Geppetto has excellent potential, and when it's been fleshed out a bit more we look forward to incorporating it into our pipeline. It will certainly be far easier and quicker to use than our current max crowd solutions (we tend to use custom built particle simulations).
Hope this helps