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3ds Max 2015 crash in SME.gup

2 REPLIES 2
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Message 1 of 3
robinsibley
441 Views, 2 Replies

3ds Max 2015 crash in SME.gup

Hi,

 

I'm creating a 3ds Max 2015 plugin. 3ds Max crashes randomly. The call stacks don't include my code...

 

> SME.gup!NodeJoe::BitmapContainer::~BitmapContainer() + 0x86 bytes
SME.gup!NodeJoe::RenderBmpContainer::`vector deleting destructor'() + 0x14 bytes
SME.gup!NodeJoe::RenderBmpContainer::Delete() + 0xae bytes
SME.gup!NodeJoe::RenderBmpContainer::ReleaseInstance() + 0x9c bytes
SME.gup!NodeJoe::MtlPreviewIcon::~MtlPreviewIcon() + 0xb7 bytes
SME.gup!NodeJoe::MtlPreviewIcon::`vector deleting destructor'() + 0x14 bytes
SME.gup!NodeJoe::MaterialBrowseItem::~MaterialBrowseItem() + 0xe0 bytes
SME.gup!NodeJoe::MaterialBrowseSceneLibItem::`vector deleting destructor'() + 0x14 bytes
SME.gup!NodeJoe::Base::DeleteChildren() + 0x13a bytes
SME.gup!NodeJoe::MtlBrowseSceneLib::OnEvent() + 0x8a4 bytes
SME.gup!NodeJoe::Base::ProcessEvent() + 0x6f5 bytes
SME.gup!NodeJoe::EventHandler::SendEvent() + 0x2da bytes
SME.gup!NodeJoe::MAXCore::FileChangedNotify() + 0xbb bytes
core.dll!NotifyManager::Broadcast() + 0x152 bytes
3dsmax.exe!InterfaceImp::LoadMaxSceneFile() + 0x266 bytes
3dsmax.exe!InterfaceImp::LoadFromFile() + 0xf2 bytes
3dsmax.exe!FileOpen() + 0xa6 bytes
3dsmax.exe!AppWndProc() + 0x362a bytes
3dsmax.exe!`anonymous namespace'::MainWindowFrameWndProc() + 0x1e bytes

 

I guess that SME is Slate Material Editor (I'm doing a lot of work in there). What's a GUP file? Is this problem something that I can debug and fix?

 

I tried downloading and starting the debug build of 3ds Max, but just hit so many Max error messages that I quickly gave up.

 

I'm basically looking for advice on how I can take this problem further. The crashes themselves happen at random times and may be after 20 minutes or 3-4 hours usage. Thanks

 

2 REPLIES 2
Message 2 of 3
robinsibley
in reply to: robinsibley

3ds Max 2015 Service Pack 2 fixed this.

Message 3 of 3
Steve_Curley
in reply to: robinsibley

There is now an SP3 for Max 2015 (in case you missed it).

Max 2016 (SP1/EXT1)
Win7Pro x64 (SP1). i5-3570K @ 4.4GHz, 8Gb Ram, DX11.
nVidia GTX760 (2GB) (Driver 430.86).

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