request for functionality
i use the level manager constantly and it would be very helpful if the levels used would be highlighted or shaded to indicate that they contain objects.
Currently i filter by "used" and "named", but this does nothing to tell me what levels have objects on them.
If i turn off "named" then i am forced to remember what each level name/number combination is out of dozens of them.
By simply having the level be highlighted or shaded i could see the names of each level and know if it has objects on it without switching the filters constantly.
Solved! Go to Solution.
Solved by jitendra.chaudhari. Go to Solution.
Solved by jon.hunwick. Go to Solution.
Great idea, Bruce. I will forward this to the development team.
If I remember correctly you asked in the past about macro to search and delete empty lvls. Here is the code of this macro:
LET lvl_num = 997 LET counterUsedLvls = level.number - 1 while $counterUsedLvls { IF level[$lvl_num].used == '0' { LET renameLevel = concat('LEVEL RENAME '; $lvl_num) EXECUTE COMMAND $renameLevel TOOLBAR LEVEL OFF $lvl_num } ELSE { LET $counterUsedLvls = $counterUsedLvls -1 } IF $counterUsedLvls == $lvl_num { BREAK } LET $lvl_num = $lvl_num - 1 } PRINT ERROR 'Empty levels removed.'
Is that not enough for you?
Mateusz
Hi @a1moldmaker,
Thanks for Contacting Autodesk Community Forum..
I have forwarded the above feature request to Autodesk PowerShape development team through a change request. I would keep you posted for the major updates on this feature request.
Thanks for your time and raising a feature request for Autodesk PowerShape.
piro_man
that macro works get and i use it all the time,
but what i am asking for now is a way to know if a level has objects on it by looking at the level manager.
for example in another software there is a column that tells how many objects are on each level.
i am not concerned with how many things are on a level, but more importantly to me is IF a level has anything on it
i work with a predefined level structure to begin with, but as each job is different, there are times when i will replace a unused level name with something needed for the current job
right now i have to turn on a level to see if it is empty or not, all of this is done manually and a macro will not help with it
thanks buddy
any word on if this can be added?
hoping this is a easy thing and makes it in soon