Fusion still ignores the original position of imported meshes which makes it complicated to work with it when using a different modeler.
However I just observed that when in your main CAD/Modeler you always have a reference object at the world x,y,z=0 position imported meshes for example always apear in Fusion where they should be.
In the screenshot you see the curved object floating above the ground plane and a cube at the world center.
This way you can prevent Fusion always repositining imported data
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design
What really is required here is that there will be at least a bottom and a top elements that includes the scene.
Fusion seems to use this as a reference - in the screenshot you see the two planes form a volume and the volume
center will always be the world center in Fusion.
really annoying but a doable workaround.
Claas Kuhnen
Faculty Industrial Design – Wayne State Universit
Chair Interior Design – Wayne State University
Owner studioKuhnen – product : interface : design