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Spiral Paths and Spawn

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Message 1 of 4
MarkAldred
550 Views, 3 Replies

Spiral Paths and Spawn

Hi

 

I have a bunch of particles falling. I'm using a dummy to offset the pivot of the ShapeInstance reference object and applying a spin so they follow a spiral path downwards. I'd like them to spawn a trail, but the spawned particles follow the pivot points, not the child meshes.

 

How can I have the spawned particles also follow a spiral path?

Thanks

Mark

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Message 2 of 4
BenBisares
in reply to: MarkAldred

I created a set of videos that will show you my suggestion on how to create the particle trail effect you would like.

 

The one thing you will need is to download a script that will bake your particle animation into a regular keyframe animation. You can find it here:

 

http://www.scriptspot.com/3ds-max/scripts/pflow-baker

 

 

Here are the links to the videos:

 

Video01:              http://www.screencast.com/t/UJUYv0ZP

Video02:              http://www.screencast.com/t/SqSY14OM90

Video03:              http://www.screencast.com/t/3dXFofgyLC

 

Take a look at them and tell me if this answers your questions.



Ben Bisares
Message 3 of 4
MarkAldred
in reply to: BenBisares

Thanks Ben.
Those are really useful.

Message 4 of 4
BenBisares
in reply to: MarkAldred

Just glad to be of help.



Ben Bisares

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