Hello,
I was wondering if someone could help me with a problem I'm having. I have particles that I want to be smoke, but the material I'm using is just awful. It renders as squares the majority of the time and the colour is off as well. If someone could help me get the particles to render a nice smoke like shape (not that I know what type of shape that is!). I would like them to start of light greyish, then go to dark grey and then black over their life but because I have particles spawning and dying all at seperate times, I'd be happy if they can just stay a darkish grey colour. I have a pretty tight deadline for this so any help would be much appreciated and the quicker the better! I've attached a 2010, 2011 and 2012 version of my file so feel free to open it up and have a look. Just a heads up though, there is a lot of particles in the file so performance might be a bit of an issue.
Thanks,
Jack
pre_rendered_scene2010.zip