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<HvalaMne> wrote in messageHello.
href="news:6175715@discussion.autodesk.com">news:6175715@discussion.autodesk.com...
Sorry if unclear, but I try describe a problem. When I copy, move my custom
entity or grip edit it a heavy dwginning dwgoutting happens. With every small
mouse move my entity gets copied through dwgout, then dwginning in new
location, worlddrawed, then again dwgout, old copy erases and dwginning in new
position. TransformBy works only at a time you release mouse buttons. My
dwgIn, dwgout funcs making a lot of calculation (I recreate my acad-native
geometry representing entities), but 99% data when MOVE or GRIPEDIT commands
remains untouched How I can make things right way?
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<HvalaMne> wrote in messageIt's
href="news:6177546@discussion.autodesk.com">news:6177546@discussion.autodesk.com...
only dragging or grip editing too? In grip editing this process (cloning)
works too.