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AModeler or AcDb3dSolid

5 REPLIES 5
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Message 1 of 6
Anonymous
461 Views, 5 Replies

AModeler or AcDb3dSolid

Hello

I am fairly new to ObjectARX and have completed a couple of small projects
using it.

I am know looking at 3D drawings and I see we can use AcDb3dSolids to create
and manipulate solid objects, but I also came across the AModeler in the
Utils directory.

It appears to do much the same as the 3D models only using a face rather
than solid graphics interface, hence a smaller file size. So the questions
are, as it is in the Utils directory I assume we can use it. Has anyone used
it to model 3d stuff, and finally have I made the correct assumption as
stated above ?

Maybe I should state exactly what I want to do, This is to create 3D
drawings of conservatories (glass houses). This is lightly to be a big
project, so I do not want to start on the wrong path.


Laurence Skoropinski
Amdega Ltd
5 REPLIES 5
Message 2 of 6
Anonymous
in reply to: Anonymous

Hi,

I'm not going to give you a straight answer 😉

Choose AcDb3dSolid if:
- drawings are meant to be shared without the hassle of installing Object
Enablers
- precision in curved surfaces is important

Choose AModeler if
- you're going to perform stretch operations on custom entities like I do in
Streamspace Solids
- you intend to push the ObjectARX license agreement section "i" to the
fullest 😉

Best Regards,

Henrik Vallgren

"Laurence Skoropinski" skrev i
meddelandet news:6B4F158FB20F12D506985D1343A9320C@in.WebX.maYIadrTaRb...
> Hello
>
> I am fairly new to ObjectARX and have completed a couple of small projects
> using it.
>
> I am know looking at 3D drawings and I see we can use AcDb3dSolids to
create
> and manipulate solid objects, but I also came across the AModeler in the
> Utils directory.
>
> It appears to do much the same as the 3D models only using a face rather
> than solid graphics interface, hence a smaller file size. So the questions
> are, as it is in the Utils directory I assume we can use it. Has anyone
used
> it to model 3d stuff, and finally have I made the correct assumption as
> stated above ?
>
> Maybe I should state exactly what I want to do, This is to create 3D
> drawings of conservatories (glass houses). This is lightly to be a big
> project, so I do not want to start on the wrong path.
>
>
> Laurence Skoropinski
> Amdega Ltd
>
>
Message 3 of 6
Anonymous
in reply to: Anonymous

Thanks for the information and help

Laurence
"Laurence Skoropinski" wrote in message
news:6B4F158FB20F12D506985D1343A9320C@in.WebX.maYIadrTaRb...
> Hello
>
> I am fairly new to ObjectARX and have completed a couple of small projects
> using it.
>
> I am know looking at 3D drawings and I see we can use AcDb3dSolids to
create
> and manipulate solid objects, but I also came across the AModeler in the
> Utils directory.
>
> It appears to do much the same as the 3D models only using a face rather
> than solid graphics interface, hence a smaller file size. So the questions
> are, as it is in the Utils directory I assume we can use it. Has anyone
used
> it to model 3d stuff, and finally have I made the correct assumption as
> stated above ?
>
> Maybe I should state exactly what I want to do, This is to create 3D
> drawings of conservatories (glass houses). This is lightly to be a big
> project, so I do not want to start on the wrong path.
>
>
> Laurence Skoropinski
> Amdega Ltd
>
>
Message 4 of 6
Anonymous
in reply to: Anonymous

Your assumption is correct. And you can use anything we ship with the
ObjectARX SDK to develop your applications.

However, since you're developing a 'building' have you considered using
Architectural Desktop - the ADT-specific entities (walls, doors, windows,
etc) may provide what you need.

And have you considered joining ADN - www.autodesk.com/adn. If you join at
the 'professional' level, you'll get free telephone consulting that you can
use to ask for design and implementation advice to make sure you're going in
the right direction.

--
Cheers,

Stephen Preston
Developer Technical Services
Autodesk
http://adn.autodesk.com


"Laurence Skoropinski" wrote in message
news:6B4F158FB20F12D506985D1343A9320C@in.WebX.maYIadrTaRb...
> Hello
>
> I am fairly new to ObjectARX and have completed a couple of small projects
> using it.
>
> I am know looking at 3D drawings and I see we can use AcDb3dSolids to
create
> and manipulate solid objects, but I also came across the AModeler in the
> Utils directory.
>
> It appears to do much the same as the 3D models only using a face rather
> than solid graphics interface, hence a smaller file size. So the questions
> are, as it is in the Utils directory I assume we can use it. Has anyone
used
> it to model 3d stuff, and finally have I made the correct assumption as
> stated above ?
>
> Maybe I should state exactly what I want to do, This is to create 3D
> drawings of conservatories (glass houses). This is lightly to be a big
> project, so I do not want to start on the wrong path.
>
>
> Laurence Skoropinski
> Amdega Ltd
>
>
Message 5 of 6
Anonymous
in reply to: Anonymous

The proposed development would be used in-house and would not be made
available outside of the company, so I have always assumed that this type of
development was not eligible for ADN membership. I am sure if required I
would get the funding if by some chance this type of coding was expectable?

Laurence Skoropinski
Amdega Ltd


"Stephen Preston" wrote in message
news:D41AE1CA6DC6B9602637401439DA5EC7@in.WebX.maYIadrTaRb...
> Your assumption is correct. And you can use anything we ship with the
> ObjectARX SDK to develop your applications.
>
> However, since you're developing a 'building' have you considered using
> Architectural Desktop - the ADT-specific entities (walls, doors, windows,
> etc) may provide what you need.
>
> And have you considered joining ADN - www.autodesk.com/adn. If you join at
> the 'professional' level, you'll get free telephone consulting that you
can
> use to ask for design and implementation advice to make sure you're going
in
> the right direction.
>
> --
> Cheers,
>
> Stephen Preston
> Developer Technical Services
> Autodesk
> http://adn.autodesk.com
>
>
> "Laurence Skoropinski" wrote in
message
> news:6B4F158FB20F12D506985D1343A9320C@in.WebX.maYIadrTaRb...
> > Hello
> >
> > I am fairly new to ObjectARX and have completed a couple of small
projects
> > using it.
> >
> > I am know looking at 3D drawings and I see we can use AcDb3dSolids to
> create
> > and manipulate solid objects, but I also came across the AModeler in the
> > Utils directory.
> >
> > It appears to do much the same as the 3D models only using a face rather
> > than solid graphics interface, hence a smaller file size. So the
questions
> > are, as it is in the Utils directory I assume we can use it. Has anyone
> used
> > it to model 3d stuff, and finally have I made the correct assumption as
> > stated above ?
> >
> > Maybe I should state exactly what I want to do, This is to create 3D
> > drawings of conservatories (glass houses). This is lightly to be a big
> > project, so I do not want to start on the wrong path.
> >
> >
> > Laurence Skoropinski
> > Amdega Ltd
> >
> >
>
>
Message 6 of 6
Anonymous
in reply to: Anonymous

Hi Laurence,

You don't have to be a commercial developer to be an ADN member. We have
lots of 'inhouse' or 'corporate' developers who are ADN members. Go to
www.autodesk.com/joinadn to see the requireements.

Cheers,

Stephen


"Laurence Skoropinski" wrote in message
news:3ACC361039FA5F8C2CBC69DF5161CD81@in.WebX.maYIadrTaRb...
> The proposed development would be used in-house and would not be made
> available outside of the company, so I have always assumed that this type
of
> development was not eligible for ADN membership. I am sure if required I
> would get the funding if by some chance this type of coding was
expectable?
>
> Laurence Skoropinski
> Amdega Ltd
>

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