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DirectX Exporter for 3ds max

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Message 1 of 3
cgdevnet
8984 Views, 2 Replies

DirectX Exporter for 3ds max

AXE v2.2.8, a new version of X-File exporter for 3ds Max is released!

Get the latest version from here: X Exporter

 


Supported Features:

  • Editable Patch, Editable Mesh and Poly.
  • Normal, Tangent and Binormal (optimized).
  • Specular level and glossiness.
  • UV tile, mirror, clamp, crop.
  • Dummies or IK Chain nodes.
  • Vertex Color and Alpha.
  • DirectX Shader Material.
  • Multi-channel Textures.
  • Multiple texture coordinate sets.
  • Multi-SubObject Materials conversion.
  • Skin and Physique modifiers.
  • Standard bones, CAT and Biped .
  • Vertex duplication list.
  • Multiple animation sets.
  • Global or Inline material list.
  • Right-hand to left-hand conversion.
  • Text / Binary / Compressed file format.
  • Automatically detect and fix error skin.
  • Convert textures to dds, tga, png, jpg, bmp.
  • Generate effect file(.fx) for multiple textures.
  • Frames in local space(hierarchy) or world space.
  • Support 3ds Max 2014 and the older versions such as 3ds Max 7
2 REPLIES 2
Message 2 of 3
hugopilot
in reply to: cgdevnet

How to activate? Because i can't see it anywhere

Windows 8.1 x64
Intel i5 2,66 GHz Dual Core
8 GB RAM

3ds max beginner
MAYA beginner
Message 3 of 3
elmantoc
in reply to: cgdevnet

You dont have old version (2.0.5) the new version dont work in st14

 

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