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Triangulating a model

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GBGB1056
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Triangulating a model

Does anyone know of any reliable package or way to triangulate whatever renderable object within an Autocad model?

 

I know the FBX does it. But I don't know how to access the triangles within the file as it seems to be binary.

There is also BREPSAMP, an ObjectARX project within the SDK, which dosen't accept Regions and Meshes but mainly Solids.

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