I want to check if two Solid3D entities intersect with each other. But the function IntersectWith is not yet implemented!
Any ideas how to solve my problem?
Solved! Go to Solution.
Solved! by gasty1001. See the answer in context.
You can check if 2 solid intersect using check interference: MySolid.CheckInterference(TheOtherSolid)
Access a broad range of knowledge to help get the most out of your products and services.