The Editor.GetSelection method starts a full "Select objects" command. What I want is a way to force the "Select objects" command to work only in the "CP" sub command. That is the user would only be prompted/allowed to select the crossing polygon points, nothing else. However, I would still need to somehow retrieve the entered points.
Basically, I need the ability to select and analyze circles, points, polylines, and meshes in a user specified polygonal area and I do not know how to make a polygonal entityjig with a semi-trasparent/translucent fill and dashed outline (like the "CP" command).