.NET

Reply
Valued Contributor
86 Posts
1 Kudo
Registered: ‎04-21-2010
Post 1 of 3
Accepted Solution

Non-Uniformly scaled block

460 Views, 2 Replies
06-15-2011 01:04 AM

Hi all,


In one of my application i do exploding some blocks.

Now i got some non-uniformly scaled blocks from user.

 

Inside the block there is no 3dsolid or unexplodable objects.
Always it has different scale on Z scale only.(for example x=0.5,y=0.5,z=1.0)


Is there is any method to explode this block?

Otherwise to reset the z scale factor?


Please share.


Thanks & Regards,
G

Cant you just set the scale factors to be the same as x or y?

 

bref.ScaleFactors = new Scale3d(bref.ScaleFactors.X,bref.ScaleFactors.X,bref.ScaleFactors.X);

 

Active Contributor
39 Posts
0 Kudos
Registered: ‎04-11-2004
Post 2 of 3

Re: Non-Uniformly scaled block

06-15-2011 01:45 AM in reply to: ProfWolfMan

Cant you just set the scale factors to be the same as x or y?

 

bref.ScaleFactors = new Scale3d(bref.ScaleFactors.X,bref.ScaleFactors.X,bref.ScaleFactors.X);

 

Mentor
385 Posts
10 Kudos
Registered: ‎06-27-2005
Post 3 of 3

Re: Non-Uniformly scaled block

06-15-2011 11:48 AM in reply to: ProfWolfMan

Do you have elevated lines/text/etc inside the block?  Is the block at a different elevation then the linework inside it?  What are you planning on doing with the block?

 

If the z scale doesn't factor in, then yeah just leave it at 1 or do what the previous poster said and change it to match the x or y component.

 

-Mark

Post to the Community

Have questions about Autodesk products? Ask the community.

New Post