a stupid question:
I defined a 3d block
It is defined along X axis
I want to insert it into a ucs by picking 2 points( insertion, and direction) and that Block Z axis to be parallel with UCS z axis
I insert the block first then I rotated it
I have got this code:
P1 is insertion poit
P2 is the point for direction
P1 world is p1.transformby(current ucs)
Dim Xax_block As Vector3d = Block1.BlockTransform.CoordinateSystem3d.Xaxis.Tra
Dim VectorP12 As Vector3d = P1_world.GetVectorTo(P2_world)
Dim RotAX As Vector3d = Xax_block.CrossProduct(VectorP12) ' here is calculating the perpendicular vector between x axis of the block and the vector from point1 and point2
Dim Rotation1 As Double = Xax_block.GetAngleTo(VectorP12)
Block1.TransformBy(Matrix3d.Rotation(Rotation1, RotAX, P1_world))
This code i found it on this forum
By picking 2 points is inserting the block along the line between 2 points
But is not having as normal the z axis of the ucs....
Can you point me to the right direction?
Start with some of our most frequented solutions or visit the Installation and Licensing Forum to get help installing your software.