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ARCHON808
Posts: 1
Registered: ‎03-21-2013
Message 1 of 2 (216 Views)

FBX SDK Cant compile please help!!

216 Views, 1 Replies
03-21-2013 10:07 AM

I get the following linker errors when I tried adding the FBXSDK to my project. I dont understand how to get the linker errors to go away. Is the defaultlib warning causing the linker errors? What do I need to change in my project settings? please help!!!

 

 

 

1>------ Build started: Project: GeoTIFF_to_FBX, Configuration: Debug Win32 ------

1>Linking...

1>LINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:library

1>FBX_Export.obj : error LNK2019: unresolved external symbol "public: static class MyFbxObject * __cdecl MyFbxObject::Create(class fbxsdk_2013_3::FbxObject *,char const *)" (?Create@MyFbxObject@@SAPAV1@PAVFbxObject@fbxsdk_2013_3@@PBD@Z) referenced in function "bool __cdecl CreateScene(class fbxsdk_2013_3::FbxScene *,char *)" (?CreateScene@@YA_NPAVFbxScene@fbxsdk_2013_3@@PAD@Z)

1>FBX_Export.obj : error LNK2019: unresolved external symbol "public: class fbxsdk_2013_3::FbxProperty __thiscall MyKFbxMesh::GetProperty(int)" (?GetProperty@MyKFbxMesh@@QAE?AVFbxProperty@fbxsdk_2013_3@@H@Z) referenced in function "class fbxsdk_2013_3::FbxNode * __cdecl CreateCubeWithMaterialAndMyKFbxMesh(class fbxsdk_2013_3::FbxScene *,char const *)" (?CreateCubeWithMaterialAndMyKFbxMesh@@YAPAVFbxNode@fbxsdk_2013_3@@PAVFbxScene@2@PBD@Z)

1>FBX_Export.obj : error LNK2019: unresolved external symbol "public: static class MyKFbxMesh * __cdecl MyKFbxMesh::Create(class fbxsdk_2013_3::FbxObject *,char const *)" (?Create@MyKFbxMesh@@SAPAV1@PAVFbxObject@fbxsdk_2013_3@@PBD@Z) referenced in function "class fbxsdk_2013_3::FbxNode * __cdecl CreateCubeWithMaterialAndMyKFbxMesh(class fbxsdk_2013_3::FbxScene *,char const *)" (?CreateCubeWithMaterialAndMyKFbxMesh@@YAPAVFbxNode@fbxsdk_2013_3@@PAVFbxScene@2@PBD@Z)

1>C:\IndustryGames\Tools\GeoTIFF_to_FBX\Debug\GeoTIFF_to_FBX.exe : fatal error LNK1120: 3 unresolved externals

1>Build log was saved at "file://c:\IndustryGames\Tools\GeoTIFF_to_FBX\GeoTIFF_to_FBX\Debug\BuildLog.htm"

1>GeoTIFF_to_FBX - 4 error(s), 1 warning(s)

========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

Moderator
Alexander.Rivilis
Posts: 1,450
Registered: ‎04-09-2008
Message 2 of 2 (190 Views)

Re: FBX SDK Cant compile please help!!

03-22-2013 02:17 AM in reply to: ARCHON808

It is look like you select wrong forum. Maybe you have to post your's question to:

FBX SDK

FBX Plug-ins Import-Export Discussions

 


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