Thanks a bunch CougerAC. Yes, you definitely shed some light on what I was doing wrong. I got my example to run fine.
This is what made the difference:
With DirectCast(Entity, Ellipse)
.Set(mCenterPt, _
New Vector3d(0, 0, 1), _
mMajorAxis, _
radiusRatio, _
0.0, 6.2831853071795862)
End With
In the update function and this property:
Friend Shadows ReadOnly Property Entity() As Entity
Get
Return MyBase.Entity
End Get
End Property
I did have a question. I am using the typical "Imports ...." at the beginning of my class, but I don't see that in your project. How does that work? We are using the same references and everything.
Now I have to try to adapt this sample to be able to insert blocks so that it mimics the native AutoCAD "insert" command. Is that possible?
Thanks again.