Posts: 17
Registered: ‎02-29-2012
Message 11 of 11 (141 Views)

Re: eGeneralModelingFailure when operating on large Solid3d object sets

03-23-2012 08:52 AM in reply to: wein3967



It certainly looks like my problem revolved around not properly disposing of objects as they were created.  Since I was iterating through thousands of objects, they were really piling up.


In the end, I needed to make sure I performed the .Dispose() on my Regions, Planes, and xPlode.Items (lines, ellipses, and circles) as soon as I was finished with them.


Thanks to all took a look and/or offered suggestions.

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