Hello there,
when rendering in the viewport I´ve experienced debris lately.
Which setting do I need to change (I bet it´s a graphics issue)
to get rid of it?
I´m using a W7000 graphics card with the latest drivers. Apart
from software rendering all the render modes are available, I
turned them off for feature limitation reasons.
Do I need to change it again? Ah I almost forgot to mention,
the noise seems to be depending on the viewing angle, like
some weird Moiré pattern.
Kind regards
Daniel
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Is that a dark background, or is there an object there?
Hello there,
it´s an object. Simple box with concrete texture (Autodesk material).
No conflicting surfaces so far. I need to check the option again I
guess, or is this a known issue?
Kind regards
Daniel
I'm thinking that might be red light reflected from the red object.
That might be an option, I´ve turned the reflections off.
I will check if there still are frames within the animation
that turn out to have the same sort of debris in them.
I´ll get back to you as soon as I can verify if it is the reason.
Thanks
Daniel
Blimey... another "thing" happened to worsen the situation.
The file was edited on a different computer and custom ma-
terials were assigned.
Changing the computer resulted in the "reflection". The ma-
terial was completely lost, no default material was added.
Changing the display driver resulted in less debris, but once in
motion, it kicked in again.
Thanks guys 😉
Kind regards
Daniel
I need to learn how the selection by rule works properly....