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Does anyone know of examples of using a texture map with the nwcreate 2015 API ? (in which "LiNwcPresenterMaterial" is no longer supported)
Hi,
have you noticed the blog I wrote in the past? Hope it helps.
http://adndevblog.typepad.com/aec/2012/07/sample-for-texture-of-nwcreate.html
Export out as FBX....import into Maya or max or even blender....UVmap...texture...bring back into Navis. You'll have to bake the textures though...more of a hassel if anything.
Why do you want to do this in Navis?