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Camera flips 180 in x when rotating past 90 degrees z

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Anonymous
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Camera flips 180 in x when rotating past 90 degrees z

I seem to be having an issue when I create a camera in motion builder. As I approach 90 degrees in z the x value flips the stage.  Im assuming it has something to do with the interest or upvector but that doesnt seem to be solving the flipping issue. Has anyone ever had this happen before? Thanks

 

 

 

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