I do not like the new Modeling Toolkit. Because if you hit extrude to get to the options it goes ahead and preforms the extrude. Problem is that is the only place I could find the Keep faces together toggle. And it defaults to on so it is really hard to get it turned off prior to the extrude. Is this toggle in another place as well or am I stuck with the toolbox.
Thanks
Solved! Go to Solution.
Solved by tgentry2. Go to Solution.
Ok so I fix it after I have done it wrong. As you can tell I prefer the old way were you set your tool up prior to using it. Not fixing it after the fact. I am in the process of finding the keyin for that option so I can run it without using the extrude in the Modeling Toolbox.
Thanks for your help
I agree, annoying they removed that in the menu,
the command is
polyExtrudeFacet -kft 1; for on
polyExtrudeFacet -kft 0; for off
Wouldnt be that hard to put that back in the menu if you need to with a little mel change( if you know the location of that menu) .
Otherwise add it to the shelf. Couple of tools out there that are better than working from the default menus for modeling.
I was having the complete opposite problem but found the solution. Just go to your Preferences. So Window > Settings/Preferences > Preferences. Then under Settings > Modeling there is a check box for Keep Faces Together under Polygons. Set it on or off. Hope that helps.
Yes I like planning what I am doing before I do it.. The Preference setting is good, but a little too much clicking if you are alternating between on or off during a build. I also found that you can select the faces and Extrude.. Then you can ctrl+Right-click and get a context menu that will give you a toggle to change the option for that extrusion, easier and faster.
rob_ruckus... your suggestion is needing more arguments to work, and I did argue for a while with it. I found where that may have came from on autodesk site but their stuff is talking, if you are exicuting an extrusion and not just turning on or off prior to extrusion.
Thanks
hi
when the extrude manulpilator is visible press
Shift + Control + Right Click (Windows)
Shift + Command + Right Click (Mac)
Then you will see Toggle Keep Faces Together on the screen.
gshank
There is a toggle, after you select faces and hit the extrude faces, you can Ctrl+Shift and right-click then swipe down. That will toggle it to whatever it was not. So if you have your preferences to always be on, the toggle will swipe it to off. then you can finish your extrusion. But you do need to exicute the extude faces before you will see the option.
Have fun modelling.
When selecting faces, after hitting Extrude, you should see the pop up box "polyExtrudeFace1" where it asks several conditions, Thickness, Local Translate Z, Offset, Divisions, and Keep Faces Together.
Just change Keep Faces Together to Off or On.
This was available with default, out of the box settings, using Maya LT 2016.
Yes in Maya 2016 they fixed to long time missing or hard to get to keep faces together or not to. By place the nifty little popup. So if you haven't upgraded then do it. But if you are a Quadro 5600 and a Bentley MicroStation user do it with tests because I had issues. If I wanted Maya 2016 on that card, I could not run MicroStation with the updated drivers. If I wanted MicroStation I had to run some old drivers which caused problems with Maya. So a warning if you are using that card.