Good morning guys
I am a game developer, but I also use 3DS Max in my free time or when I need to set some meshes for my games.
In this period I am focusing on Vehicle Games.
I am working on AAA+ projects, not commercial, I am just a student.
I have some vehicles modelled by my bro, but I would like to deform-crash (not twisting, etc etc ... ...) these vehicles. I have heared that now 3DS Max does not use anymore reactor, it uses MassFX. How can I do this?
I mean crashing my vehicles with MassFX. Some months ago I have damaged my vehicles with FFD Modifier, but the result was not as good, as I would like.
I would like to have something like NFS MOST WANTED 2012.
And another thing may is possible to do, and it will be really appreciated, save the vehicle damage as an animation without bones, to a VERTEX ANIMATION, so at frame 0 i have vehicle 100% okay, and at the last frame I have it completely damaged.
Hope you can help me.
Thanks
Have a nice days.
newDev