Community
3ds Max Modeling
Welcome to Autodesk’s 3ds Max Forums. Share your knowledge, ask questions, and explore popular 3ds Max modeling topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

UVW's Multiple Object Uniform Scale

3 REPLIES 3
Reply
Message 1 of 4
jimted
7966 Views, 3 Replies

UVW's Multiple Object Uniform Scale

When I have many objects in a scene and each has a UV-unwrap, the scale (using the checker) looks to be a different ratio from object to object. Is there a way to make the UV editor unwrap to scale, so that the checkers end up being all the same size across the scene?

 

I hope my question is clear.

 

Thank you

3 REPLIES 3
Message 2 of 4
jimted
in reply to: jimted

So, under configure in the Unwrap modifier you have to uncheck "Normalize Map"

Then once you scale and pack the UV's they will be uniform.

 

Anyone know how to make it so that Normalize Map stays unchecked?

Message 3 of 4
blakestone
in reply to: jimted

Relaxing everything at the same time will correct their scale so that everything is scaled the same (see attachment).

 

Hope this helps!?

--------------------------------------------------------------------------------------
Technical 3D Graphic Artist
Autodesk 3dsMax 2015 - Service Pack 4
--------------------------------------------------------------------------------------
Message 4 of 4
jimted
in reply to: blakestone

Thank you for the relax tool tip and picture.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report