So I have encountere this problem for the first time and can't seem to figure it out.
The objects in my scene are see through on their own.
As you can see above the edge of the hood of the car is visible even though it is behind the base plate.
I checked for the see thru mode and it is not enabled.
Checked the backface cull and it is also not enabled. (I don't know if backface cull could cause something like this but I am still learning and couldn't think of anything beside these two things.)
BTW, the objects have a material applied with some opacity so I can switch it ON and OFF to shape my model using blueprints. But even when it's OFF I can still see behind them a little bit like in the pic provided.
What is causing this?
And also how to enable see thru mode with shortcut in 3DS Max 2013? Alt+X doesn't work. That's the reason I applied the material and applied opacity at 2nd frame to toggle between them.
Hi If you are using Nitrous viewport, try switch it to DirectX, hope this can help you.
Regards,
jackie
What is this Nitrous Viewport thing? Is it some plugin to enhance the features?
Never heard of it. I am using Vray 2.4
Anyways, I found the solution. I went into Viewport Configuration and under "Visual Style & Appearance" I unchecked Transparecy and it was back to normal. Though I don't know how I turned it ON accidentally as I never opened the viewport config before.