First off, I'm a Maya newbie however, I've got a good grasp on 3D modeling and I've taken numerous tutorials to get started.
I revolved a container profile from an Illustrator path and I've assigned a mia_material. It's basically a cylinder that I need to map a label onto and my problem is two fold...
1. I am unable to select faces (face mode). In my RMB popup menu, I see "Surface Point", not "Faces".
2. So then I just add the label file to the whole thing, choose Create UVs -> Cylindrical mapping and I am unable to edit, reposition and scale the image to the cylindrical faces.
I'm sure I'm just missing a couple key pieces of info but I've been stuck for hours. I've attached my .mb file.
Maya 2014
didn´t had a look in your file but it sounds like you created nurbs geometry as output of your revolve. what you want is polygons. so either you revolve again and make sure you´re checking polygons as your output geo or go to modify-convert-nurbs to polygons.