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10-10-2015
11:58 AM
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Hello,
I am modeling a high-poly character and I needed to reduce the poly count to make it useable without killing my PC (Face count 325 000). So I've reduced the number of polygons down to about 35k using the built in reduce function. But for some reason, every time I edit my model the reduce polygon calculation is repeated and it takes a long time to go through. Needless to say this is quite annoying when editing and sculpting minor details.
I've tried exporting the mesh and importing it again, I've tried saving the scene and reopening, but it keeps happening.
Any idea how to solve this?
Solved! Go to Solution.